Gamified Strategy for the Development of the Self-Regulation of Learning in 8TH graders students

The papers shows the influence of the ARAGAME strategy on the development of the self-regulation of the learning of grade 8 students of the Los Garzones Educational Institution of the city of Montería. The classroom gamification strategy (ARAGAME) was designed and implemented to develop self-regulat...

Full description

Bibliographic Details
Main Authors: Domingo Antonio Torres García, Ingrid Rocío Portillo de Arco, Isabel Alicia Sierra Pineda
Format: Article
Language:Spanish
Published: Universidad de Córdoba 2020-06-01
Series:Assensus
Subjects:
ict
Online Access:https://revistas.unicordoba.edu.co/index.php/assensus/article/view/1893