Genre, technology and embodied interaction: The evolution of digital game genres and motion gaming
<p>Technology has been given relatively little attention in genre theory, but this article argues that material technologies can be important components in genre development. The argument is based on a historically informed analysis of digital games, with special attention paid to home console...
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Format: | Article |
Language: | Danish |
Published: |
Sammenslutningen af Medieforskere i Danmark (SMID)
2011-11-01
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Series: | MedieKultur: Journal of Media and Communication Research |
Subjects: | |
Online Access: | http://ojs.statsbiblioteket.dk/index.php/mediekultur/article/view/4084 |