Lego: When video games bridge between play and cinema
This paper proposes an exploration of the Lego Transmedia World. The starting point is a definition of a Lego aesthetics based on four characteristics: modularity, translatability, intertextuality and a tripartite nature of Lego minifigures. A brief analysis of the most popular types of Lego product...
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Format: | Article |
Language: | English |
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Ass.ne Culturale Ludica
2015-09-01
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Series: | G|A|M|E The Italian Journal of Game Studies |
Subjects: | |
Online Access: | http://www.gamejournal.it/thibault_lego/ |