LUDIC WRITING: CHALLENGES IN GAMIFYING ENGLISH CREATIVE WRITING CLASS FOR TECHNOPRENEURIAL PURPOSES
<p>This paper, first of three research parts, attempts to describe the challenges English Letters at IAIN (<em>Institut Agama Islam Negeri/</em>State Islamic Institute) Surakarta faced in implementing gamification for technopreneurial purposes in regard to the transformation of a c...
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Format: | Article |
Language: | English |
Published: |
Institut Agama Islam Negeri (IAIN) Palangka Raya
2017-03-01
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Series: | Journal on English as a Foreign Language |
Subjects: | |
Online Access: | http://e-journal.iain-palangkaraya.ac.id/index.php/jefl/article/view/503 |