A Long/Short-Term Memory Based Automated Testing Model to Quantitatively Evaluate Game Design
The mobile casual game application lifespan is getting shorter. A company has to shorten the game testing procedure to avoid being squeezed out of the game market share. There is no sufficient testing indicator to objectively evaluate the operability of different game designs. Many automated testing...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2020-09-01
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Series: | Applied Sciences |
Subjects: | |
Online Access: | https://www.mdpi.com/2076-3417/10/19/6704 |