Fooling the user? Modding in the video game industry
Over the years, the video game industry has grown into one of the largest, most profitable entertainment industries in the world. In a highly competitive industry, legal difficulties to safeguard successful game concepts from copycats contribute to a trend of risk aversion and reliance on establishe...
Main Author: | Merlin Münch |
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Format: | Article |
Language: | English |
Published: |
Alexander von Humboldt Institute for Internet and Society
2013-06-01
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Series: | Internet Policy Review |
Online Access: | https://policyreview.info/node/139 |
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