Networks and their traffic in multiplayer games

Computer games called multiplayer real-time, or (MCG) are at the forefront of the use of the possibilities of the network. Research on this subject have been made for military simulations, virtual reality systems, computer support teamwork, the solutions diverge on the problems posed by MCG. With th...

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Bibliographic Details
Main Authors: Cristian Andrés Melo López, Octavio José Salcedo Parra, Rómulo Andrés Gallego Torres
Format: Article
Language:English
Published: Universidad Distrital Francisco José de Caldas 2016-06-01
Series:Revista Científica
Subjects:
MCG
Online Access:http://revistas.udistrital.edu.co/ojs/index.php/revcie/article/view/10346