Arguing for an immersive method: Reflexive meaning-making, the visible researcher, and moral responses to gameplay
This article argues for the adoption of an immersive-participatory method when analysing interactive media. It builds upon and extends existing theorisations of immersion and applies them to the development of new methods of analysis. This paper theorises immersion during gameplay as an affective, e...
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Format: | Article |
Language: | English |
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University of Bucharest
2015-06-01
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Series: | Journal of Comparative Research in Anthropology and Sociology |
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Online Access: | http://compaso.eu/wpd/wp-content/uploads/2015/08/Compaso2015-61-Cuttell.pdf |