How Much Information Does a Robot Need? Exploring the Benefits of Increased Sensory Range in a Simulated Crowd Navigation Task

Perfect information about an environment allows a robot to plan its actions optimally, but often requires significant investments into sensors and possibly infrastructure. In applications relevant to human−robot interaction, the environment is by definition dynamic and events close to the...

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Main Authors: Marit Hagens, Serge Thill
Format: Article
Language:English
Published: MDPI AG 2020-02-01
Series:Information
Subjects:
Online Access:https://www.mdpi.com/2078-2489/11/2/112
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spelling doaj-71ba581be3254cbfb8d2a745cbbbe14d2020-11-25T02:36:04ZengMDPI AGInformation2078-24892020-02-0111211210.3390/info11020112info11020112How Much Information Does a Robot Need? Exploring the Benefits of Increased Sensory Range in a Simulated Crowd Navigation TaskMarit Hagens0Serge Thill1Donders Institute for Brain, Cognition, and Behaviour, Radboud University Nijmegen, 6525 XZ Nijmegen, The NetherlandsDonders Institute for Brain, Cognition, and Behaviour, Radboud University Nijmegen, 6525 XZ Nijmegen, The NetherlandsPerfect information about an environment allows a robot to plan its actions optimally, but often requires significant investments into sensors and possibly infrastructure. In applications relevant to human−robot interaction, the environment is by definition dynamic and events close to the robot may be more relevant than distal ones. This suggests a non-trivial relationship between sensory sophistication on one hand, and task performance on the other. In this paper, we investigate this relationship in a simulated crowd navigation task. We use three different environments with unique characteristics that a crowd navigating robot might encounter and explore how the robot’s sensor range correlates with performance in the navigation task. We find diminishing returns of increased range in our particular case, suggesting that task performance and sensory sophistication might follow non-trivial relationships and that increased sophistication on the sensor side does not necessarily equal a corresponding increase in performance. Although this result is a simple proof of concept, it illustrates the benefit of exploring the consequences of different hardware designs—rather than merely algorithmic choices—in simulation first. We also find surprisingly good performance in the navigation task, including a low number of collisions with simulated human agents, using a relatively simple A*/NavMesh-based navigation strategy, which suggests that navigation strategies for robots in crowds need not always be sophisticated.https://www.mdpi.com/2078-2489/11/2/112crowd navigationsensorssimulation
collection DOAJ
language English
format Article
sources DOAJ
author Marit Hagens
Serge Thill
spellingShingle Marit Hagens
Serge Thill
How Much Information Does a Robot Need? Exploring the Benefits of Increased Sensory Range in a Simulated Crowd Navigation Task
Information
crowd navigation
sensors
simulation
author_facet Marit Hagens
Serge Thill
author_sort Marit Hagens
title How Much Information Does a Robot Need? Exploring the Benefits of Increased Sensory Range in a Simulated Crowd Navigation Task
title_short How Much Information Does a Robot Need? Exploring the Benefits of Increased Sensory Range in a Simulated Crowd Navigation Task
title_full How Much Information Does a Robot Need? Exploring the Benefits of Increased Sensory Range in a Simulated Crowd Navigation Task
title_fullStr How Much Information Does a Robot Need? Exploring the Benefits of Increased Sensory Range in a Simulated Crowd Navigation Task
title_full_unstemmed How Much Information Does a Robot Need? Exploring the Benefits of Increased Sensory Range in a Simulated Crowd Navigation Task
title_sort how much information does a robot need? exploring the benefits of increased sensory range in a simulated crowd navigation task
publisher MDPI AG
series Information
issn 2078-2489
publishDate 2020-02-01
description Perfect information about an environment allows a robot to plan its actions optimally, but often requires significant investments into sensors and possibly infrastructure. In applications relevant to human−robot interaction, the environment is by definition dynamic and events close to the robot may be more relevant than distal ones. This suggests a non-trivial relationship between sensory sophistication on one hand, and task performance on the other. In this paper, we investigate this relationship in a simulated crowd navigation task. We use three different environments with unique characteristics that a crowd navigating robot might encounter and explore how the robot’s sensor range correlates with performance in the navigation task. We find diminishing returns of increased range in our particular case, suggesting that task performance and sensory sophistication might follow non-trivial relationships and that increased sophistication on the sensor side does not necessarily equal a corresponding increase in performance. Although this result is a simple proof of concept, it illustrates the benefit of exploring the consequences of different hardware designs—rather than merely algorithmic choices—in simulation first. We also find surprisingly good performance in the navigation task, including a low number of collisions with simulated human agents, using a relatively simple A*/NavMesh-based navigation strategy, which suggests that navigation strategies for robots in crowds need not always be sophisticated.
topic crowd navigation
sensors
simulation
url https://www.mdpi.com/2078-2489/11/2/112
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