Learning Electricity using Arduino-Android based Game to Improve STEM Literacy

The STEM is an interdisciplinary approach provided learning atmosphere where students can use science, technology, engineering and math in daily life. The aim of the STEM is educating the students to be STEM Literate. This research goal was to implement STEM learning on electricity using Arduino-And...

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Bibliographic Details
Main Authors: Alifa Irna Yasin, Eka Cahya Prima, Hayat Sholihin
Format: Article
Language:English
Published: Universitas Pendidikan Indonesia 2018-07-01
Series:Journal of Science Learning
Online Access:https://ejournal.upi.edu/index.php/jslearning/article/view/11789