Efficient Algorithms for Real-Time GPU Volumetric Cloud Rendering with Enhanced Geometry
This paper presents several new techniques for volumetric cloud rendering using efficient algorithms and data structures based on ray-tracing methods for cumulus generation, achieving an optimum balance between realism and performance. These techniques target applications such as flight simulations,...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2018-04-01
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Series: | Symmetry |
Subjects: | |
Online Access: | http://www.mdpi.com/2073-8994/10/4/125 |