Behavioural Isomorphism, Cognitive Economy and Recursive Thought in Non-Transitive Game Strategy

Game spaces in which an organism must repeatedly compete with an opponent for mutually exclusive outcomes are critical methodologies for understanding decision-making under pressure. In the non-transitive game rock, paper, scissors (RPS), the only technique that guarantees the lack of exploitation i...

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Bibliographic Details
Main Author: Benjamin J. Dyson
Format: Article
Language:English
Published: MDPI AG 2019-08-01
Series:Games
Subjects:
Online Access:https://www.mdpi.com/2073-4336/10/3/32