Getting it Right or Being Top Rank: Games in Citizen Science
The use of games in citizen science is growing, but can create tension as gaming and science can be seen as incompatible areas of activity. For example, the motivations for winning a game and scientific pursuit of knowledge may be seen as contrary. Over a one-year period, we conducted a virtual ethn...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Ubiquity Press
2018-01-01
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Series: | Citizen Science: Theory and Practice |
Subjects: | |
Online Access: | https://theoryandpractice.citizenscienceassociation.org/articles/101 |