Getting it Right or Being Top Rank: Games in Citizen Science

The use of games in citizen science is growing, but can create tension as gaming and science can be seen as incompatible areas of activity. For example, the motivations for winning a game and scientific pursuit of knowledge may be seen as contrary. Over a one-year period, we conducted a virtual ethn...

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Bibliographic Details
Main Authors: Marisa Ponti, Thomas Hillman, Christopher Kullenberg, Dick Kasperowski
Format: Article
Language:English
Published: Ubiquity Press 2018-01-01
Series:Citizen Science: Theory and Practice
Subjects:
Online Access:https://theoryandpractice.citizenscienceassociation.org/articles/101