Terrain Adaptive Walking of Biped Neuromuscular Virtual Human Using Deep Reinforcement Learning
There have been some biomechanics-based control systems that have achieved better realistic virtual human motion. Yet their abilities to adapt the changing environments are weaker than the traditional control systems with characters driven by proportional derivative actuators directly. In our method...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2019-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/8758114/ |