A Holistic Digital Game-Based Learning Approach to Out-of-School Primary Programming Education

This paper presents an innovative educational approach to organizing the out-of-school teaching of programming in middle childhood. The proposed DGBL model includes three distinct educational phases, i.e. learning visual programming, programming and robotics, and programming and electronics. The res...

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Bibliographic Details
Main Authors: Taras PANSKYI, Zdzisława ROWIŃSKA
Format: Article
Language:English
Published: Vilnius University 2021-05-01
Series:Informatics in Education
Subjects:
Online Access:https://infedu.vu.lt/doi/10.15388/infedu.2021.12