“Augmented” media education for interaction and participation in virtual environments. The study of a Pokemon Go YouTube channel

Considering the many digital culture products, the virtual communities generated around them, and their potential as informal education agents, in this study we try to define the predominant type of relations and interactions within the community created around Pokémon Go, and we do it by focusing o...

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Bibliographic Details
Main Authors: Alfonso Gutiérrrez Martín, Alba Torrego González
Format: Article
Language:English
Published: Universidad Rey Juan Carlos 2018-05-01
Series:Index Comunicación
Subjects:
Online Access:http://journals.sfu.ca/indexcomunicacion/index.php/indexcomunicacion/article/view/371