Playing and Learning: An iPad Game Development & Implementation Case Study | Jouer et apprendre : une étude de cas du développement et de la mise en œuvre d’un jeu sur iPad

There is a great deal of enthusiasm for the use of games in formal educational contexts; however, there is a notable and problematic lack of studies that make use of replicable study designs to empirically link games to learning (Young, et al., 2012). This paper documents the iterative design and de...

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Bibliographic Details
Main Authors: Jennifer Jenson, Suzanne de Castell, Rachel Muehrer, Erin McLaughlin-Jenkins
Format: Article
Language:English
Published: The Canadian Network for Innovation in Education (CNIE) 2016-08-01
Series:Canadian Journal of Learning and Technology
Subjects:
Online Access:https://www.cjlt.ca/index.php/cjlt/article/view/27470