First Steps in the Use of a Game Engine for Historical Roads and Paths Research

Game engines are developing fast and are used in several scientific disciplines. In the domain of cultural heritage, they have been applied mostly for dynamic visualization. On the other hand, GISs are employed to address research questions with a spatial component. In an ideal situation, the visual...

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Bibliographic Details
Main Author: Willem Vletter
Format: Article
Language:English
Published: Ubiquity Press 2019-02-01
Series:Journal of Computer Applications in Archaeology
Subjects:
GIS
LCP
Online Access:https://journal.caa-international.org/articles/18