A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies

Lunar rover development involves a large amount of validation works in realistic operational conditions, including its mechanical subsystem and on-board software. Real tests require equipped rover platform and a realistic terrain. It is very time consuming and high cost. To improve the development e...

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Main Authors: Yan-chun Yang, Jin-song Bao, Ye Jin, Yun-long Cheng
Format: Article
Language:English
Published: SAGE Publishing 2008-11-01
Series:International Journal of Advanced Robotic Systems
Subjects:
Online Access:http://www.intechopen.com/articles/show/title/a_virtual_simulation_environment_for_lunar_rover__framework_and_key_technologies
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spelling doaj-4cb1b60e192a47d3acc9a0f1693da6902020-11-25T02:41:33ZengSAGE PublishingInternational Journal of Advanced Robotic Systems1729-88061729-88142008-11-0152A Virtual Simulation Environment for Lunar Rover: Framework and Key TechnologiesYan-chun YangJin-song BaoYe JinYun-long ChengLunar rover development involves a large amount of validation works in realistic operational conditions, including its mechanical subsystem and on-board software. Real tests require equipped rover platform and a realistic terrain. It is very time consuming and high cost. To improve the development efficiency, a rover simulation environment called RSVE that affords real time capabilities with high fidelity has been developed. It uses fractional Brown motion (fBm) technique and statistical properties to generate lunar surface. Thus, various terrain models for simulation can be generated through changing several parameters. To simulate lunar rover evolving on natural and unstructured surface with high realism, the whole dynamics of the multi-body systems and complex interactions with soft ground is integrated in this environment. An example for path planning algorithm and controlling algorithm testing in this environment is tested. This simulation environment runs on PC or Silicon Graphics. http://www.intechopen.com/articles/show/title/a_virtual_simulation_environment_for_lunar_rover__framework_and_key_technologiesVirtual Reality; Planetary rover; robot dynamics; real-time systems; fBm
collection DOAJ
language English
format Article
sources DOAJ
author Yan-chun Yang
Jin-song Bao
Ye Jin
Yun-long Cheng
spellingShingle Yan-chun Yang
Jin-song Bao
Ye Jin
Yun-long Cheng
A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies
International Journal of Advanced Robotic Systems
Virtual Reality; Planetary rover; robot dynamics; real-time systems; fBm
author_facet Yan-chun Yang
Jin-song Bao
Ye Jin
Yun-long Cheng
author_sort Yan-chun Yang
title A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies
title_short A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies
title_full A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies
title_fullStr A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies
title_full_unstemmed A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies
title_sort virtual simulation environment for lunar rover: framework and key technologies
publisher SAGE Publishing
series International Journal of Advanced Robotic Systems
issn 1729-8806
1729-8814
publishDate 2008-11-01
description Lunar rover development involves a large amount of validation works in realistic operational conditions, including its mechanical subsystem and on-board software. Real tests require equipped rover platform and a realistic terrain. It is very time consuming and high cost. To improve the development efficiency, a rover simulation environment called RSVE that affords real time capabilities with high fidelity has been developed. It uses fractional Brown motion (fBm) technique and statistical properties to generate lunar surface. Thus, various terrain models for simulation can be generated through changing several parameters. To simulate lunar rover evolving on natural and unstructured surface with high realism, the whole dynamics of the multi-body systems and complex interactions with soft ground is integrated in this environment. An example for path planning algorithm and controlling algorithm testing in this environment is tested. This simulation environment runs on PC or Silicon Graphics.
topic Virtual Reality; Planetary rover; robot dynamics; real-time systems; fBm
url http://www.intechopen.com/articles/show/title/a_virtual_simulation_environment_for_lunar_rover__framework_and_key_technologies
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