A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies
Lunar rover development involves a large amount of validation works in realistic operational conditions, including its mechanical subsystem and on-board software. Real tests require equipped rover platform and a realistic terrain. It is very time consuming and high cost. To improve the development e...
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doaj-4cb1b60e192a47d3acc9a0f1693da6902020-11-25T02:41:33ZengSAGE PublishingInternational Journal of Advanced Robotic Systems1729-88061729-88142008-11-0152A Virtual Simulation Environment for Lunar Rover: Framework and Key TechnologiesYan-chun YangJin-song BaoYe JinYun-long ChengLunar rover development involves a large amount of validation works in realistic operational conditions, including its mechanical subsystem and on-board software. Real tests require equipped rover platform and a realistic terrain. It is very time consuming and high cost. To improve the development efficiency, a rover simulation environment called RSVE that affords real time capabilities with high fidelity has been developed. It uses fractional Brown motion (fBm) technique and statistical properties to generate lunar surface. Thus, various terrain models for simulation can be generated through changing several parameters. To simulate lunar rover evolving on natural and unstructured surface with high realism, the whole dynamics of the multi-body systems and complex interactions with soft ground is integrated in this environment. An example for path planning algorithm and controlling algorithm testing in this environment is tested. This simulation environment runs on PC or Silicon Graphics. http://www.intechopen.com/articles/show/title/a_virtual_simulation_environment_for_lunar_rover__framework_and_key_technologiesVirtual Reality; Planetary rover; robot dynamics; real-time systems; fBm |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Yan-chun Yang Jin-song Bao Ye Jin Yun-long Cheng |
spellingShingle |
Yan-chun Yang Jin-song Bao Ye Jin Yun-long Cheng A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies International Journal of Advanced Robotic Systems Virtual Reality; Planetary rover; robot dynamics; real-time systems; fBm |
author_facet |
Yan-chun Yang Jin-song Bao Ye Jin Yun-long Cheng |
author_sort |
Yan-chun Yang |
title |
A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies |
title_short |
A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies |
title_full |
A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies |
title_fullStr |
A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies |
title_full_unstemmed |
A Virtual Simulation Environment for Lunar Rover: Framework and Key Technologies |
title_sort |
virtual simulation environment for lunar rover: framework and key technologies |
publisher |
SAGE Publishing |
series |
International Journal of Advanced Robotic Systems |
issn |
1729-8806 1729-8814 |
publishDate |
2008-11-01 |
description |
Lunar rover development involves a large amount of validation works in realistic operational conditions, including its mechanical subsystem and on-board software. Real tests require equipped rover platform and a realistic terrain. It is very time consuming and high cost. To improve the development efficiency, a rover simulation environment called RSVE that affords real time capabilities with high fidelity has been developed. It uses fractional Brown motion (fBm) technique and statistical properties to generate lunar surface. Thus, various terrain models for simulation can be generated through changing several parameters. To simulate lunar rover evolving on natural and unstructured surface with high realism, the whole dynamics of the multi-body systems and complex interactions with soft ground is integrated in this environment. An example for path planning algorithm and controlling algorithm testing in this environment is tested. This simulation environment runs on PC or Silicon Graphics. |
topic |
Virtual Reality; Planetary rover; robot dynamics; real-time systems; fBm |
url |
http://www.intechopen.com/articles/show/title/a_virtual_simulation_environment_for_lunar_rover__framework_and_key_technologies |
work_keys_str_mv |
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1724777874725011456 |