Le producteur de jeux vidéo comme interface. Un exemple d’application de la narratologie de Greimas à l’analyse de la production de jeux video
The production process inside project groups of video game developer remains understudied despite the growing academic literature on creative industries and especially video game industries. How highly specialized workers communicate to reach common ground during the video game production process ?...
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Format: | Article |
Language: | English |
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Université du Québec à Montréal
2009-01-01
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Series: | Communiquer |
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Online Access: | http://journals.openedition.org/communiquer/326 |