Gamification in engineering education – An empirical assessment on learning and game performance
Gamification, recently considered as a science, takes advantage of the benefits of games to induce desirable behaviors in a given “normal” activity. When applied in education, it is an approach to motivate and engage students in their learning process by incorporating game design principles. This pa...
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Format: | Article |
Language: | English |
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Elsevier
2020-09-01
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Series: | Heliyon |
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Online Access: | http://www.sciencedirect.com/science/article/pii/S2405844020318156 |