Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface
In the case of operating a vehicle, if the interface extracts human intention correctly and naturally, and if the vehicle moves like a human, then the human feels this operation to be intuitive. For realizing intuitive operation, this paper proposes motion design which makes vehicle motion anthropom...
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2012-11-01
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Series: | International Journal of Advanced Robotic Systems |
Online Access: | https://doi.org/10.5772/53785 |
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doaj-4a1dce2f11804df0ab1f2c8fd6f3f8e12020-11-25T03:40:53ZengSAGE PublishingInternational Journal of Advanced Robotic Systems1729-88142012-11-01910.5772/5378510.5772_53785Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive InterfaceSho Yokota0Hiroshi Hashimoto1Daisuke Chugo2Kuniaki Kawabata3 Setsunan University, Japan Advanced Institute of Industrial Technology, Japan Kwansei Gakuin University, Japan RIKEN (The Institute of Physical and Chemical Research), JapanIn the case of operating a vehicle, if the interface extracts human intention correctly and naturally, and if the vehicle moves like a human, then the human feels this operation to be intuitive. For realizing intuitive operation, this paper proposes motion design which makes vehicle motion anthropomorphic. The strategy of this motion design is: for making anthropomorphic motion, a certain normative motion for the vehicle is needed. Thus, we measure several subjects' motion in order to create normative motion. But these motions are different due to individual characteristics, because human motions are described in the time domain. Therefore, the human motion in the time domain is plotted to the phase plane. In the phase plane each subjects' motion was almost the same ellipse and then we fitted these ellipses to one ellipse by the least square method. Thus, we adopt this fitted ellipse as normative motion and call it “standard human motion”. The standard human motion is implemented on the actual non-holonomic vehicle and evaluated by the Semantic Differential (SD) method. From the results, we discovered that our motion design can create anthropomorphic vehicle motion.https://doi.org/10.5772/53785 |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Sho Yokota Hiroshi Hashimoto Daisuke Chugo Kuniaki Kawabata |
spellingShingle |
Sho Yokota Hiroshi Hashimoto Daisuke Chugo Kuniaki Kawabata Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface International Journal of Advanced Robotic Systems |
author_facet |
Sho Yokota Hiroshi Hashimoto Daisuke Chugo Kuniaki Kawabata |
author_sort |
Sho Yokota |
title |
Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface |
title_short |
Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface |
title_full |
Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface |
title_fullStr |
Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface |
title_full_unstemmed |
Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface |
title_sort |
anthropomorphic “motion design” on non-holonomic vehicle for intuitive interface |
publisher |
SAGE Publishing |
series |
International Journal of Advanced Robotic Systems |
issn |
1729-8814 |
publishDate |
2012-11-01 |
description |
In the case of operating a vehicle, if the interface extracts human intention correctly and naturally, and if the vehicle moves like a human, then the human feels this operation to be intuitive. For realizing intuitive operation, this paper proposes motion design which makes vehicle motion anthropomorphic. The strategy of this motion design is: for making anthropomorphic motion, a certain normative motion for the vehicle is needed. Thus, we measure several subjects' motion in order to create normative motion. But these motions are different due to individual characteristics, because human motions are described in the time domain. Therefore, the human motion in the time domain is plotted to the phase plane. In the phase plane each subjects' motion was almost the same ellipse and then we fitted these ellipses to one ellipse by the least square method. Thus, we adopt this fitted ellipse as normative motion and call it “standard human motion”. The standard human motion is implemented on the actual non-holonomic vehicle and evaluated by the Semantic Differential (SD) method. From the results, we discovered that our motion design can create anthropomorphic vehicle motion. |
url |
https://doi.org/10.5772/53785 |
work_keys_str_mv |
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