Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface

In the case of operating a vehicle, if the interface extracts human intention correctly and naturally, and if the vehicle moves like a human, then the human feels this operation to be intuitive. For realizing intuitive operation, this paper proposes motion design which makes vehicle motion anthropom...

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Main Authors: Sho Yokota, Hiroshi Hashimoto, Daisuke Chugo, Kuniaki Kawabata
Format: Article
Language:English
Published: SAGE Publishing 2012-11-01
Series:International Journal of Advanced Robotic Systems
Online Access:https://doi.org/10.5772/53785
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spelling doaj-4a1dce2f11804df0ab1f2c8fd6f3f8e12020-11-25T03:40:53ZengSAGE PublishingInternational Journal of Advanced Robotic Systems1729-88142012-11-01910.5772/5378510.5772_53785Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive InterfaceSho Yokota0Hiroshi Hashimoto1Daisuke Chugo2Kuniaki Kawabata3 Setsunan University, Japan Advanced Institute of Industrial Technology, Japan Kwansei Gakuin University, Japan RIKEN (The Institute of Physical and Chemical Research), JapanIn the case of operating a vehicle, if the interface extracts human intention correctly and naturally, and if the vehicle moves like a human, then the human feels this operation to be intuitive. For realizing intuitive operation, this paper proposes motion design which makes vehicle motion anthropomorphic. The strategy of this motion design is: for making anthropomorphic motion, a certain normative motion for the vehicle is needed. Thus, we measure several subjects' motion in order to create normative motion. But these motions are different due to individual characteristics, because human motions are described in the time domain. Therefore, the human motion in the time domain is plotted to the phase plane. In the phase plane each subjects' motion was almost the same ellipse and then we fitted these ellipses to one ellipse by the least square method. Thus, we adopt this fitted ellipse as normative motion and call it “standard human motion”. The standard human motion is implemented on the actual non-holonomic vehicle and evaluated by the Semantic Differential (SD) method. From the results, we discovered that our motion design can create anthropomorphic vehicle motion.https://doi.org/10.5772/53785
collection DOAJ
language English
format Article
sources DOAJ
author Sho Yokota
Hiroshi Hashimoto
Daisuke Chugo
Kuniaki Kawabata
spellingShingle Sho Yokota
Hiroshi Hashimoto
Daisuke Chugo
Kuniaki Kawabata
Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface
International Journal of Advanced Robotic Systems
author_facet Sho Yokota
Hiroshi Hashimoto
Daisuke Chugo
Kuniaki Kawabata
author_sort Sho Yokota
title Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface
title_short Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface
title_full Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface
title_fullStr Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface
title_full_unstemmed Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface
title_sort anthropomorphic “motion design” on non-holonomic vehicle for intuitive interface
publisher SAGE Publishing
series International Journal of Advanced Robotic Systems
issn 1729-8814
publishDate 2012-11-01
description In the case of operating a vehicle, if the interface extracts human intention correctly and naturally, and if the vehicle moves like a human, then the human feels this operation to be intuitive. For realizing intuitive operation, this paper proposes motion design which makes vehicle motion anthropomorphic. The strategy of this motion design is: for making anthropomorphic motion, a certain normative motion for the vehicle is needed. Thus, we measure several subjects' motion in order to create normative motion. But these motions are different due to individual characteristics, because human motions are described in the time domain. Therefore, the human motion in the time domain is plotted to the phase plane. In the phase plane each subjects' motion was almost the same ellipse and then we fitted these ellipses to one ellipse by the least square method. Thus, we adopt this fitted ellipse as normative motion and call it “standard human motion”. The standard human motion is implemented on the actual non-holonomic vehicle and evaluated by the Semantic Differential (SD) method. From the results, we discovered that our motion design can create anthropomorphic vehicle motion.
url https://doi.org/10.5772/53785
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AT daisukechugo anthropomorphicmotiondesignonnonholonomicvehicleforintuitiveinterface
AT kuniakikawabata anthropomorphicmotiondesignonnonholonomicvehicleforintuitiveinterface
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