A cookbook method for Persuasive Game Design
Despite the growing interest in persuasive game design, there have been few methods which cover the complete process of game design that designers could draw upon in their practice. In this paper, the Persuasive Game Design method(PGD) is presented as a non-directive approach for designing persuasiv...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Serious Games Society
2018-03-01
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Series: | International Journal of Serious Games |
Online Access: | http://journal.seriousgamessociety.org/index.php/IJSG/article/view/159 |