PRACTICA. A Virtual Reality Platform for Specialized Training Oriented to Improve the Productivity

With the proliferation of Virtual reality headset that are emerging into a consumer-oriented market for video games, it will open new possibilities for exploiting the virtual reality (VR). Therefore, the PRACTICA project is defined as a new service aimed to offering a system for creating courses bas...

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Bibliographic Details
Main Authors: Juan Manuel Lombardo, Miguel Angel Lopez, Vicente García, Mabel López, Rubén Cañadas, Susana Velasco, Mónica León
Format: Article
Language:English
Published: Universidad Internacional de La Rioja (UNIR) 2019-03-01
Series:International Journal of Interactive Multimedia and Artificial Intelligence
Subjects:
Online Access:http://www.ijimai.org/journal/node/2298