Use of Gamification Applications in Science Education

In this research, the impact of gamification applications in science education on the science learning motivation of students has been determined and the opinions of students and parents on applications have been discussed. A total of 16 students and their parents partic-ipated in the study. The res...

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Bibliographic Details
Main Authors: Cigdem Hursen, Cizem Bas
Format: Article
Language:English
Published: Kassel University Press 2019-01-01
Series:International Journal of Emerging Technologies in Learning (iJET)
Subjects:
Online Access:http://online-journals.org/index.php/i-jet/article/view/8894