Dvds, video games, and the cinema of interactions

The “cinema of interactions” in the title of my paper alludes to Tom Gunning’s paradigmatic conception of early cinema as a “cinema of attractions.” Borrowing from the idea that electronic textuality marks what has been called the late age of print, I argue that the history of cinema up to the prese...

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Bibliographic Details
Main Author: Richard Grusin
Format: Article
Language:English
Published: Universidade Federal de Santa Catarina 2006-04-01
Series:Ilha do Desterro
Subjects:
Online Access:https://periodicos.ufsc.br/index.php/desterro/article/view/9778