Motion Vector Sharing and Bitrate Allocation for 3D Video-Plus-Depth Coding
The video-plus-depth data representation uses a regular texture video enriched with the so-called depth map, providing the depth distance for each pixel. The compression efficiency is usually higher for smooth, gray level data representing the depth map than for classical video texture. However, imp...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
SpringerOpen
2008-08-01
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Series: | EURASIP Journal on Advances in Signal Processing |
Online Access: | http://dx.doi.org/10.1155/2009/258920 |