Comparison of Controller-Based Locomotion Techniques for Visual Observation in Virtual Reality

Many virtual reality (VR) applications use teleport for locomotion. The non-continuous locomotion of teleport is suited for VR controllers and can minimize simulator sickness, but it can also reduce spatial awareness compared to continuous locomotion. Our aim was to create continuous, controller-bas...

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Bibliographic Details
Main Authors: Jussi Rantala, Jari Kangas, Olli Koskinen, Tomi Nukarinen, Roope Raisamo
Format: Article
Language:English
Published: MDPI AG 2021-06-01
Series:Multimodal Technologies and Interaction
Subjects:
Online Access:https://www.mdpi.com/2414-4088/5/7/31