Hardware Implementation Of Line Clipping A lgorithm By Using FPGA

<p>The computer graphics system performance is increasing faster than any other computing application. Algorithms for line clipping against convex polygons and lines have been studied for a long time and many research papers have been published so far. In spite of the latest graphical hardware...

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Bibliographic Details
Main Author: Amar Dawod
Format: Article
Language:English
Published: Tikrit University 2013-04-01
Series:Tikrit Journal of Engineering Sciences
Subjects:
Online Access:http://www.tj-es.com/ojs/index.php/tjes/article/view/133
Description
Summary:<p>The computer graphics system performance is increasing faster than any other computing application. Algorithms for line clipping against convex polygons and lines have been studied for a long time and many research papers have been published so far. In spite of the latest graphical hardware development and significant increase of performance the clipping is still a bottleneck of any graphical system. So its implementation in hardware is essential for real time applications. In this paper clipping operation is discussed and a hardware implementation of the line clipping algorithm is presented and finally formulated and tested using Field Programmable Gate Arrays (FPGA). The designed hardware unit consists of two parts : the first is positional code generator unit and the second is the clipping unit. Finally it is worth mentioning that the  designed unit is capable of clipping (232524 ) line segments per second.     </p><p>  <strong></strong></p>
ISSN:1813-162X
2312-7589