Hardware Implementation Of Line Clipping A lgorithm By Using FPGA
<p>The computer graphics system performance is increasing faster than any other computing application. Algorithms for line clipping against convex polygons and lines have been studied for a long time and many research papers have been published so far. In spite of the latest graphical hardware...
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Format: | Article |
Language: | English |
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Tikrit University
2013-04-01
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Series: | Tikrit Journal of Engineering Sciences |
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Online Access: | http://www.tj-es.com/ojs/index.php/tjes/article/view/133 |