The Guilded Classroom: Using Gamification to Engage and Motivate Undergraduates

There is a breadth of psychological research that points to potential cognitive benefits of game play. Games engage and motivate learners while promoting mastery of skills and content knowledge. Further, thoughtfully applying gaming elements and structures to classroom environments, an approach call...

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Bibliographic Details
Main Authors: Julia Gressick, Joel B. Langston
Format: Article
Language:English
Published: Indiana University Office of Scholarly Publishing 2017-07-01
Series:Journal of the Scholarship of Teaching and Learning
Subjects:
Online Access:https://scholarworks.iu.edu/journals/index.php/josotl/article/view/22119