Lipstick Bullets: Labour & Gender in Professional Gamer Self-Branding
With the growing professionalisation of electronic sports (or e-sports), the individuals who compete are, like their more ‘traditional’ sport counterparts, becoming celebrities. Actual competition is a fraction of the labour a professional gamer undertakes to earn a living and generate a self-brand...
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Format: | Article |
Language: | English |
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Deakin University
2015-10-01
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Series: | Persona Studies |
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Online Access: | https://ojs.deakin.edu.au/index.php/ps/article/view/467 |