A GOAL QUESTION METRIC (GQM) APPROACH FOR EVALUATING INTERACTION DESIGN PATTERNS IN DRAWING GAMES FOR PRESCHOOL CHILDREN

In recent years, there has been an increasing interest to use smart devices’ drawing games for educational benefit. In Indonesia, our government classifies children age four to six years old as preschool children. Not all preschool children can use drawing games easily. Further, drawing games may no...

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Bibliographic Details
Main Authors: Dana Sulistiyo Kusumo, Mira Kania Sabariah, Kemas Rahmat Saleh Wiharja
Format: Article
Language:English
Published: Universitas Indonesia 2017-06-01
Series:Jurnal Ilmu Komputer dan Informasi
Subjects:
Online Access:http://jiki.cs.ui.ac.id/index.php/jiki/article/view/459