Improving BDD Enumeration for LWE Problem Using GPU

In this paper, we present a GPU-based parallel algorithm for the Learning With Errors (LWE) problem using a lattice-based Bounded Distance Decoding (BDD) approach. To the best of our knowledge, this is the first GPU-based implementation for the LWE problem. Compared to the sequential BDD implementat...

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Bibliographic Details
Main Authors: Mohamed S. Esseissah, Ashraf Bhery, Hatem M. Bahig
Format: Article
Language:English
Published: IEEE 2020-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/8937542/