How Sponsors Should Bring Relevant-Added Value to Esports
This paper aimed to determine what types of relevant-added value esports fans most want sponsors to bring to them and to the competitive gaming industry. A review of the literature permitted the development of a conceptual model which was subsequently improved by analysing empirical data. A quantita...
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Editura Universităţii „Alexandru Ioan Cuza” din Iaşi / Alexandru Ioan Cuza University of Iasi Publishing house
2020-09-01
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Series: | Scientific Annals of Economics and Business |
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Online Access: | http://saeb.feaa.uaic.ro/index.php/saeb/article/view/1062 |
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doaj-2aada7fb09fa40318297913ca425f72b2020-11-29T19:04:38ZengEditura Universităţii „Alexandru Ioan Cuza” din Iaşi / Alexandru Ioan Cuza University of Iasi Publishing houseScientific Annals of Economics and Business2501-31652501-31652020-09-01673363387174How Sponsors Should Bring Relevant-Added Value to EsportsBruno Duarte Abreu Freitas0Ruth Sofia Contreras-Espinosa1Pedro Álvaro Pereira Correia2University of Vic – Central University of CataloniaUniversity of Vic – Central University of CataloniaUniversity of MadeiraThis paper aimed to determine what types of relevant-added value esports fans most want sponsors to bring to them and to the competitive gaming industry. A review of the literature permitted the development of a conceptual model which was subsequently improved by analysing empirical data. A quantitative exploratory research was conducted on 1,359 esports fans who were sampled through a non-probability purposive heterogeneous method. Data was collected through a closed-ended online structured survey. The data showed that two of the three most wanted means for bringing relevant-added value are by directly helping the esports industry rather than focusing on the fans. Specifically, supporting the tournaments and pro-players and promoting good practice and integrity were highly valued. Most brands are still unaware of how to conduct effective esports sponsorships. By being one of the first studies in this area, this research provides brands with useful guidelines for developing sustainable esports sponsorships.http://saeb.feaa.uaic.ro/index.php/saeb/article/view/1062esportssponsorshipmarketingbrandingsustainable marketing. |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Bruno Duarte Abreu Freitas Ruth Sofia Contreras-Espinosa Pedro Álvaro Pereira Correia |
spellingShingle |
Bruno Duarte Abreu Freitas Ruth Sofia Contreras-Espinosa Pedro Álvaro Pereira Correia How Sponsors Should Bring Relevant-Added Value to Esports Scientific Annals of Economics and Business esports sponsorship marketing branding sustainable marketing. |
author_facet |
Bruno Duarte Abreu Freitas Ruth Sofia Contreras-Espinosa Pedro Álvaro Pereira Correia |
author_sort |
Bruno Duarte Abreu Freitas |
title |
How Sponsors Should Bring Relevant-Added Value to Esports |
title_short |
How Sponsors Should Bring Relevant-Added Value to Esports |
title_full |
How Sponsors Should Bring Relevant-Added Value to Esports |
title_fullStr |
How Sponsors Should Bring Relevant-Added Value to Esports |
title_full_unstemmed |
How Sponsors Should Bring Relevant-Added Value to Esports |
title_sort |
how sponsors should bring relevant-added value to esports |
publisher |
Editura Universităţii „Alexandru Ioan Cuza” din Iaşi / Alexandru Ioan Cuza University of Iasi Publishing house |
series |
Scientific Annals of Economics and Business |
issn |
2501-3165 2501-3165 |
publishDate |
2020-09-01 |
description |
This paper aimed to determine what types of relevant-added value esports fans most want sponsors to bring to them and to the competitive gaming industry. A review of the literature permitted the development of a conceptual model which was subsequently improved by analysing empirical data. A quantitative exploratory research was conducted on 1,359 esports fans who were sampled through a non-probability purposive heterogeneous method. Data was collected through a closed-ended online structured survey. The data showed that two of the three most wanted means for bringing relevant-added value are by directly helping the esports industry rather than focusing on the fans. Specifically, supporting the tournaments and pro-players and promoting good practice and integrity were highly valued. Most brands are still unaware of how to conduct effective esports sponsorships. By being one of the first studies in this area, this research provides brands with useful guidelines for developing sustainable esports sponsorships. |
topic |
esports sponsorship marketing branding sustainable marketing. |
url |
http://saeb.feaa.uaic.ro/index.php/saeb/article/view/1062 |
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