Evaluation of an adaptive game that uses EEG measures validated during the design process as inputs to a biocybernetic loop
Biocybernetic adaptation is a form of physiological computing whereby real-time data streaming from the brain and body is used by a negative control loop to adapt the user interface. This paper describes the development of an adaptive game system that is designed to maximize player engagement by uti...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Frontiers Media S.A.
2016-05-01
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Series: | Frontiers in Human Neuroscience |
Subjects: | |
Online Access: | http://journal.frontiersin.org/Journal/10.3389/fnhum.2016.00223/full |