Some Aspects of Developing Video Games Using Methods of Computational Geometry
The article deals with the general problems associated with the development of video games, in particular, the creation of a reliable system deformation game environment. The purpose of the article is to study and describe some possible solutions for optimizing the process of building and modifying...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
KNUKiM Publishing Centre
2018-06-01
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Series: | Цифрова платформа: інформаційні технології в соціокультурній сфері |
Subjects: | |
Online Access: | http://infotech-soccult.knukim.edu.ua/article/view/147255 |