Some Aspects of Developing Video Games Using Methods of Computational Geometry

The article deals with the general problems associated with the development of video games, in particular, the creation of a reliable system deformation game environment. The purpose of the article is to study and describe some possible solutions for optimizing the process of building and modifying...

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Bibliographic Details
Main Authors: Olha Tkachenko, Andriy Doroshenko
Format: Article
Language:English
Published: KNUKiM Publishing Centre 2018-06-01
Series:Цифрова платформа: інформаційні технології в соціокультурній сфері
Subjects:
Online Access:http://infotech-soccult.knukim.edu.ua/article/view/147255