Gamification and Advanced Technology to Enhance Motivation in Education
The aim of this Special Issue is to compile a set of research works that highlight the use of gamification and other advanced technologies as powerful tools for motivation during learning. We have been fortunate to obtain a representative sample of the current research activity in this field.
Main Authors: | Rafael Molina-Carmona, Faraón Llorens-Largo |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2020-06-01
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Series: | Informatics |
Subjects: | |
Online Access: | https://www.mdpi.com/2227-9709/7/2/20 |
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