FULL GPU Implementation of Lattice-Boltzmann Methods with Immersed Boundary Conditions for Fast Fluid Simulations

Lattice Boltzmann Method (LBM) has shown great potential in fluid simulations, but performance issues and difficulties to manage complex boundary conditions have hindered a wider application. The upcoming of Graphic Processing Units (GPU) Computing offered a possible solution for the performance iss...

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Bibliographic Details
Main Authors: G Boroni, J Dottori, P Rinaldi
Format: Article
Language:English
Published: Multi-Science Publishing 2017-03-01
Series:International Journal of Multiphysics
Online Access:http://journal.multiphysics.org/index.php/IJM/article/view/310