FULL GPU Implementation of Lattice-Boltzmann Methods with Immersed Boundary Conditions for Fast Fluid Simulations
Lattice Boltzmann Method (LBM) has shown great potential in fluid simulations, but performance issues and difficulties to manage complex boundary conditions have hindered a wider application. The upcoming of Graphic Processing Units (GPU) Computing offered a possible solution for the performance iss...
Main Authors: | , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Multi-Science Publishing
2017-03-01
|
Series: | International Journal of Multiphysics |
Online Access: | http://journal.multiphysics.org/index.php/IJM/article/view/310 |