Muscle Activation Visualization System Using Adaptive Assessment and Forces-EMG Mapping
VR-based serious games are obtained without details about real-time guide and feedback in the rehabilitation after stroke, leading to undesirable recovery outcomes. This study investigated the feasibility of real-time visualization in muscle state feedback by sEMG. Then we explored the application i...
Main Authors: | , , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
IEEE
2021-01-01
|
Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/9381904/ |