Story Creation Algorithm Using Q-Learning in a 2D Action RPG Video Game
In this paper, we try to solve the problem of making video games with multiple storylines. To do this, we developed an algorithm capable of generating variations in the game's story through altering the behaviors of the characters. For this task, we use Q-Learning. Our results indicate that thi...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
FRUCT
2021-01-01
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Series: | Proceedings of the XXth Conference of Open Innovations Association FRUCT |
Subjects: | |
Online Access: | https://www.fruct.org/publications/fruct28/files/Fer.pdf |