Story Creation Algorithm Using Q-Learning in a 2D Action RPG Video Game

In this paper, we try to solve the problem of making video games with multiple storylines. To do this, we developed an algorithm capable of generating variations in the game's story through altering the behaviors of the characters. For this task, we use Q-Learning. Our results indicate that thi...

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Bibliographic Details
Main Authors: Diego Fernandez-Samillan, Carlos Guizado-Diaz, Willy Ugarte
Format: Article
Language:English
Published: FRUCT 2021-01-01
Series:Proceedings of the XXth Conference of Open Innovations Association FRUCT
Subjects:
Online Access:https://www.fruct.org/publications/fruct28/files/Fer.pdf