Communication-Constrained Mobile Edge Computing Systems for Wireless Virtual Reality: Scheduling and Tradeoff
Mobile edge computing (MEC) is expected to be an effective solution to deliver virtual reality (VR) videos over wireless networks. In contrast to previous computation-constrained MEC, which reduces the computation-resource consumption at the mobile device by increasing the communication-resource con...
Main Authors: | , , , , , , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2018-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/8319985/ |