Communication-Constrained Mobile Edge Computing Systems for Wireless Virtual Reality: Scheduling and Tradeoff

Mobile edge computing (MEC) is expected to be an effective solution to deliver virtual reality (VR) videos over wireless networks. In contrast to previous computation-constrained MEC, which reduces the computation-resource consumption at the mobile device by increasing the communication-resource con...

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Bibliographic Details
Main Authors: Xiao Yang, Zhiyong Chen, Kuikui Li, Yaping Sun, Ning Liu, Weiliang Xie, Yong Zhao
Format: Article
Language:English
Published: IEEE 2018-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/8319985/