External Assistance Techniques That Target Core Game Tasks for Balancing Game Difficulty
Game balancing is a time consuming and complex requirement in game design, where game mechanics and other aspects of a game are tweaked to provide the right level of challenge and play experience. One way that game designers help make challenging mechanics easier is through the use of External Assis...
Main Authors: | Jawad Jandali Refai, Scott Bateman, Michael W. Fleming |
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Format: | Article |
Language: | English |
Published: |
Frontiers Media S.A.
2020-06-01
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Series: | Frontiers in Computer Science |
Subjects: | |
Online Access: | https://www.frontiersin.org/article/10.3389/fcomp.2020.00017/full |
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