External Assistance Techniques That Target Core Game Tasks for Balancing Game Difficulty

Game balancing is a time consuming and complex requirement in game design, where game mechanics and other aspects of a game are tweaked to provide the right level of challenge and play experience. One way that game designers help make challenging mechanics easier is through the use of External Assis...

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Bibliographic Details
Main Authors: Jawad Jandali Refai, Scott Bateman, Michael W. Fleming
Format: Article
Language:English
Published: Frontiers Media S.A. 2020-06-01
Series:Frontiers in Computer Science
Subjects:
Online Access:https://www.frontiersin.org/article/10.3389/fcomp.2020.00017/full