Can Learning Be Fun and Games? The Influence of Everyday Language on Students’ Content Vocabulary Use and Concept Understanding
This study examined the use of everyday language employed during game play to discover if this form of classroom discourse helped adolescents learn content area vocabulary and concepts. Data were collected in a grade 7 science class where the students played 5 instructional games during a six-week...
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Format: | Article |
Language: | English |
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Language and Literacy Researchers of Canada
2010-10-01
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Series: | Language and Literacy: A Canadian Educational e-journal |
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Online Access: | https://journals.library.ualberta.ca/langandlit/index.php/langandlit/article/view/9328 |