Can Learning Be Fun and Games? The Influence of Everyday Language on Students’ Content Vocabulary Use and Concept Understanding

This study examined the use of everyday language employed during game play to discover if this form of classroom discourse helped adolescents learn content area vocabulary and concepts.  Data were collected in a grade 7 science class where the students played 5 instructional games during a six-week...

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Bibliographic Details
Main Author: Geraldine Mongillo
Format: Article
Language:English
Published: Language and Literacy Researchers of Canada 2010-10-01
Series:Language and Literacy: A Canadian Educational e-journal
Subjects:
Online Access:https://journals.library.ualberta.ca/langandlit/index.php/langandlit/article/view/9328