Walking with head-mounted virtual and augmented reality devices: Effects on position control and gait biomechanics.

What was once a science fiction fantasy, virtual reality (VR) technology has evolved and come a long way. Together with augmented reality (AR) technology, these simulations of an alternative environment have been incorporated into rehabilitation treatments. The introduction of head-mounted displays...

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Bibliographic Details
Main Authors: Zoe Y S Chan, Aislinn J C MacPhail, Ivan P H Au, Janet H Zhang, Ben M F Lam, Reed Ferber, Roy T H Cheung
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2019-01-01
Series:PLoS ONE
Online Access:https://doi.org/10.1371/journal.pone.0225972