A method for generating stochastic 3D tree models with Python in Autodesk Maya
This paper introduces a method for generating 3D tree models using stochastic L-systems with stochastic parameters and Perlin noise. L-system is the most popular method for plant modeling and Perlin noise is extensively used for generating high detailed textures. Our approach is probabilistic. L-sys...
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Format: | Article |
Language: | English |
Published: |
University of Novi Sad
2016-12-01
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Series: | Journal of Graphic Engineering and Design |
Subjects: | |
Online Access: | http://www.grid.uns.ac.rs/jged/download.php?fid=167 |