A method for generating stochastic 3D tree models with Python in Autodesk Maya

This paper introduces a method for generating 3D tree models using stochastic L-systems with stochastic parameters and Perlin noise. L-system is the most popular method for plant modeling and Perlin noise is extensively used for generating high detailed textures. Our approach is probabilistic. L-sys...

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Bibliographic Details
Main Author: Nemanja Stojanović
Format: Article
Language:English
Published: University of Novi Sad 2016-12-01
Series:Journal of Graphic Engineering and Design
Subjects:
Online Access:http://www.grid.uns.ac.rs/jged/download.php?fid=167