Creating a fairy tale through computer coding: a didactic experiment with Scratch

This study examines the repercussions of computer coding activities, introduced several years ago in the Italian schools, for linguistic education. In particular, the article describes an experiment conducted in a lower secondary school, where a fairy tale, which had already been analysed by Propp a...

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Bibliographic Details
Main Author: Gabriele Catani
Format: Article
Language:English
Published: University of Bologna 2020-05-01
Series:Italiano a scuola
Subjects:
Online Access:https://italianoascuola.unibo.it/article/view/10895