Comparison of VR and Desktop Game User Experience in a Puzzle Game: “Keep Talking and Nobody Explodes”

Since the contemporary game production process is based on the Integrated Development Environment (IDE) applications, it is easier for developers to create multiple versions of their game for both VR and desktop platforms. This provided a great opportunity for researchers to conduct comparative stud...

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Bibliographic Details
Main Authors: Mıstık Eremektar, Güven Çatak, Mehmet Berkman
Format: Article
Language:English
Published: Akademik Bilişim Araştırmaları Derneği 2020-10-01
Series:Online Academic Journal of Information Technology
Subjects:
Online Access:https://dergipark.org.tr/tr/pub/ajit-e/issue/57481/742608